
Program your Own Gameboy (links to handheld programmable game machines)
Software
Studio Resources
Steve Dembo’s Making Games Slide deck
- Self-paced lessons for ages 11-16
- Cheat Sheets for educators, from @stulowe80
- MakeCode guided cards, from @CoraEdTech
- Lessons for educators, parents and students from Microsoft Ireland
- Official documentation from Microsoft, including CS Courses
Basic Computer Games books (pdf form)
- Basic Computer Games (first edition 1973)
- More Basic Computer Games (1980)
Arcade game collections created by Invent To Learn Institute participants (August 2021)
- Http://padlet.com/teach42/chase
- Http://padlet.com/teach42/projectile
- Http://padlet.com/teach42/tilemap
- Http://padlet.com/teach42/platformer
Essential Reading for Institute Participants
- A Plethora of Curated Progressive Education Resources by Gary Stager (discussed during fireside chat)
- Twenty Things to Do with a Computer by Cynthia Solomon and Seymour Papert
- Computer as Material: Messing About with Time by Seymour Papert and George Franz
- Logo History
- What’s the Big Idea? Toward a Pedagogy of Idea Power by Seymour Papert
- What is Logo? And Who Needs It? By Seymour Papert
- Constructing Modern Knowledge – Uncompromising Constructionism for Teacher Development (This article describes the method behind our institute approach.)
- Invention Literacy by Jay Silver
Invent To Learn Web Sites
The Daily Papert (archives of Papert writing and media)
The Invent To Learn website (oodles of resources)
Constructing Modern Knowledge Press (publisher of books by creative educators for creative educators)